Audio: Difference between revisions

2,476 bytes added ,  1 April 2018
Adjusting equalizer ==
mNo edit summary
Adjusting equalizer ==
 
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= Notes on EQ =
== Adjusting equalizer ==
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human ears can hear 20 Hz to 20kHz
most human hearing tops out around 15kHz or 16kHz
piano's highest note is about 4.2kHz
overtunes 10 to 14 kHz
most of ears really focus on live between 60 hz ~ 4000 hz ("meat of music)
first thing you want to try with EQ is to decrease the level of a frequency, rather than increase it.
Sub bass 20 - 60 Hz
Bass 60 - 200 Hz
- around 200 Hz affect the very lowest boom of acoustic guitars, piano, vocals, lower brass, and strings
(change heaviness of sound)
Upper bass to lower midrange 200 - 800 Hz
- lighter side of the low end
- add EQ volume around the middle of this spectrum (add a bit of oomph)
- moving to 800 Hz region, affects the body of instruments
Midrange 800 Hz to 2 kHz
- Putting on the brakes in this region can take away the brittle sound of instruments
- Gives metallic touch -- not good for ears if pushed
Upper mids 2 kHz to 4 kHz
- Adding a little push here can give more clarity to vocal consonances, as well as acoustic and electric guitar and piano.
Presence/siblance register 4kHz to 7kHz
The top end of this region is also responsible for the sharp hissing “s” of vocals, known as sibilance.
Brilliance/sparkle register 7 kHz to 12 kHz
- Raising or decreasing the level at the lower end of this register can help bring some vibrance and clarity, adding a tighter attack and a more pure sound. If things are a little too sharp, or causing some pain after listening for too long, lowering the bottom end of this register can help out quite a bit. Toward the top is where things start to space out into less tangible definition, moving away from what you can hear and more toward what you can feel. That shimmering resonance at the tip of a cymbal crash floats around in the regions of this space
Open air: 12kHz to 16kHz
Once you get up here, things really become more subjective. The bottom registers continue to affect the higher overtones of instrumentation, and synth effects from electronic music can pop around in that region as well. Moving further up, it becomes more about creating a spacier, open sound. However, there are very few points in which you’d want to affect the sound much around 14kHz or above — many older listeners won’t be able to even hear these sounds. If you want to boost a bit of space in the belfries of the music, you can add some level here. Too much, however, will make things start to sound synthetic.
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= LAME =
= LAME =
== Converting audio files ==
== Converting audio files ==